Lumen Defense
A Clicker re-theme: collect lumens to upgrade shield generators, then claim wave milestones. Use the Tower Defense template when the project needs real placement, targeting, and wave rules.
Initial prompt
Build a landscape clicker that re-themes energy collection into lumens: use clicker mechanics to upgrade shield generators and survive wave stages.
Spec summary
- Genre
- Clicker / defense re-theme
- Platform
- Browser, landscape
- Core loop
- Tap to collect lumens → spend lumens on shield upgrades → claim wave milestones to raise power.
Change log
- Concept briefCaptured as a Game Spec draft with a Clicker-runtime foundation.
This is a reproducible configuration example, not a claim about player outcomes.
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