Getting started
Create your first project, from prompt to playable Clicker.
Make the first upgrade happen sooner
Play → Change → Review → Replay
Browsing versus building
Templates, examples, and the interactive demo are open to everyone — no account needed to see what the product does.
You can create a guest project without signing in. Return in the same browser with its cookies intact; project contents are stored on the server.
Start from a template
Open Templates, choose Clicker, Merge, Runner, or Tower Defense, and create a project. A playable starter opens without requiring sign-in.
The starting game opens immediately. Your original intent is retained; nothing is sent to the Agent until you submit it. On a phone, switch between Play and Edit. Specifications, collaboration and handoff tools expand when needed.
Your first upgrade task
Use the task button on this page to create the same Clicker starter. Tap to collect energy and try the upgrade: the starting reward is 1 per tap and the first upgrade costs 10.
In Edit, ask to lower the first upgrade cost, or expand Parameters and assets and change Upgrade cost from 10 to 5. Submit a proposal; review 10 → 5 before accepting. Keep reward at 1: the intended first upgrade changes from 10 taps to 5 taps, before any bonuses.
Try the new version and perform the main action again. Each version has separate local play progress. The checklist requires actual gameplay, a confirmed parameter change and replay; merely opening the page, renaming a game or incrementing a version is insufficient.
If AI is unavailable, the starting game remains playable. Retry the original request or submit the supported parameter change through the existing proposal controls. Execution boundaries show requirements that were only recorded. No completion-time claim is made; timings will be measured in user observations.
Keep iterating
Every accepted change becomes a new version. Roll back to any prior version from the workspace without losing later history.
To keep a guest project across devices, sign in in the same browser and choose “Save to account” in Projects. Sign-in alone does not transfer ownership. Clearing cookies before this step loses guest access. Export documents or playable source from the workspace for handoff or backup.