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Clicker Starter

A real resource-and-upgrade runtime. Tap to collect a resource, spend it on an upgrade, and watch tap value and automation compound. Theme, resource name, reward curve, and upgrade cost are configurable, and every edit becomes a project version you can roll back.

Clicker · Capability contract

Playable now

A configuration-driven browser prototype is ready immediately.

Verifiable

Every change has deterministic checks and a reviewable impact.

Source export

Export standalone HTML, editable TypeScript/H5, or a WeChat Canvas project.

Planned

Additional genres and publishing channels remain explicitly planned work.

Make the first upgrade happen sooner

Play → Change → Review → Replay

Features

  • Tap-to-earn core loop with automatic production
  • Configurable theme (space, ocean, forest)
  • Upgrade cost curve and reward scaling
  • Portrait and landscape preview
  • Every edit saved as a reviewable project version

Initial prompt

  • Change the theme to underwater and rename the resource to Pearls.
  • Add an automatic collector that runs every second.
  • Make upgrades cheaper and double the tap reward.
  • Switch the preview to landscape and call it Asteroid Rush.

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